From 088f13130a7ee6fb251b0f9dcfec5af3ad116cfc Mon Sep 17 00:00:00 2001 From: nytmyr <53322305+nytmyr@users.noreply.github.com> Date: Fri, 1 Nov 2024 14:56:49 -0500 Subject: [PATCH] command cleanup --- zone/bot_commands/actionable.cpp | 2 +- zone/bot_commands/behind_mob.cpp | 2 +- zone/bot_commands/spell_engaged_priority.cpp | 4 ++-- zone/bot_commands/spell_idle_priority.cpp | 4 ++-- zone/bot_commands/spell_max_thresholds.cpp | 3 +-- 5 files changed, 7 insertions(+), 8 deletions(-) diff --git a/zone/bot_commands/actionable.cpp b/zone/bot_commands/actionable.cpp index 73ec9ef6c..f66a5b60a 100644 --- a/zone/bot_commands/actionable.cpp +++ b/zone/bot_commands/actionable.cpp @@ -29,7 +29,7 @@ void bot_command_actionable(Client* c, const Seperator* sep) "[spawned] - selects all spawned bots.", "[all] - selects all spawned bots.", "
", - "You may only select your bots as actionable" + "You may only select your own bots." }; std::vector example_format = { }; diff --git a/zone/bot_commands/behind_mob.cpp b/zone/bot_commands/behind_mob.cpp index 5761c4c31..8e6915860 100644 --- a/zone/bot_commands/behind_mob.cpp +++ b/zone/bot_commands/behind_mob.cpp @@ -9,7 +9,7 @@ void bot_command_behind_mob(Client* c, const Seperator* sep) if (helper_is_help_or_usage(sep->arg[1])) { std::vector description = { - "Toggles whether or not bots will stay behind the mob during combat." + "-Toggles whether or not bots will stay behind the mob during combat." }; std::vector notes = { }; diff --git a/zone/bot_commands/spell_engaged_priority.cpp b/zone/bot_commands/spell_engaged_priority.cpp index 03c151c3a..89d76f2b5 100644 --- a/zone/bot_commands/spell_engaged_priority.cpp +++ b/zone/bot_commands/spell_engaged_priority.cpp @@ -14,8 +14,8 @@ void bot_command_spell_engaged_priority(Client* c, const Seperator* sep) std::vector notes = { - "-Setting a spell type to 0 will prevent that type from being cast.", - "-If 2 or more are set to the same priority they will sort by spell type ID." + "- Setting a spell type to 0 will prevent that type from being cast.", + "- If 2 or more are set to the same priority they will sort by spell type ID." }; std::vector example_format = diff --git a/zone/bot_commands/spell_idle_priority.cpp b/zone/bot_commands/spell_idle_priority.cpp index 9bb95cf46..566a3f46a 100644 --- a/zone/bot_commands/spell_idle_priority.cpp +++ b/zone/bot_commands/spell_idle_priority.cpp @@ -14,8 +14,8 @@ void bot_command_spell_idle_priority(Client* c, const Seperator* sep) std::vector notes = { - "-Setting a spell type to 0 will prevent that type from being cast.", - "-If 2 or more are set to the same priority they will sort by spell type ID." + "- Setting a spell type to 0 will prevent that type from being cast.", + "- If 2 or more are set to the same priority they will sort by spell type ID." }; std::vector example_format = diff --git a/zone/bot_commands/spell_max_thresholds.cpp b/zone/bot_commands/spell_max_thresholds.cpp index 8ded61c1f..3b4e0e85f 100644 --- a/zone/bot_commands/spell_max_thresholds.cpp +++ b/zone/bot_commands/spell_max_thresholds.cpp @@ -16,8 +16,7 @@ void bot_command_spell_max_thresholds(Client* c, const Seperator* sep) { "- All pet types are based off the pet's owner's setting", "- Any remaining types use the owner's setting when a pet is the target", - "- All Heals, Cures, Buffs (DS and resists included)", - "are based off the target's setting, not the caster", + "- All Heals, Cures, Buffs (DS and resists included) are based off the target's setting, not the caster", "- e.g., BotA is healing BotB using BotB's settings", };