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Final prep for extending skill use range - client patch and database are ready..just need the code in-between
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@@ -738,7 +738,7 @@ struct BindStruct {
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static const uint32 MAX_PP_LANGUAGE = 28;
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static const uint32 MAX_PP_SPELLBOOK = 400;
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static const uint32 MAX_PP_MEMSPELL = 9;
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static const uint32 MAX_PP_SKILL = 75;
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static const uint32 MAX_PP_SKILL = 100;
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static const uint32 MAX_PP_AA_ARRAY = 240;
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static const uint32 MAX_GROUP_MEMBERS = 6;
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@@ -878,7 +878,7 @@ struct PlayerProfile_Struct
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/*4768*/ sint32 platinum_shared; // Platinum shared between characters
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/*4772*/ uint8 unknown3812[24]; // @bp unknown skills?
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/*4796*/ uint32 skills[MAX_PP_SKILL];
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/*5096*/ uint8 unknown5096[284]; // @bp unknown skills?
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/*5196*/ uint8 unknown5096[184]; // @bp unknown skills?
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/*5380*/ int32 pvp2; //
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/*5384*/ int32 unknown4420; //
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/*5388*/ int32 pvptype; //
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