Final prep for extending skill use range - client patch and database are ready..just need the code in-between

This commit is contained in:
Uleat
2013-10-28 13:06:49 -04:00
parent 28bcf074fc
commit 08706055af
9 changed files with 21 additions and 94 deletions
+3 -5
View File
@@ -802,8 +802,7 @@ struct SuspendedMinion_Struct
static const uint32 MAX_PP_LANGUAGE = 28;
static const uint32 MAX_PP_SPELLBOOK = 480; // Increased to 480 to support SoF
static const uint32 MAX_PP_MEMSPELL = 9;
static const uint32 MAX_PP_SKILL = 75; // still in-use server-side - this must remain 75 until all code and database can be changed
//static const uint32 MAX_PP_SKILL = _SkillPacketArraySize; // 100
static const uint32 MAX_PP_SKILL = _SkillPacketArraySize; // 100 - actual skills buffer size
static const uint32 MAX_PP_AA_ARRAY = 240;
static const uint32 MAX_GROUP_MEMBERS = 6;
static const uint32 MAX_RECAST_TYPES = 20;
@@ -942,9 +941,8 @@ struct PlayerProfile_Struct
/*4764*/ int32 copper_cursor; // Copper on cursor
/*4768*/ int32 platinum_shared; // Platinum shared between characters
/*4772*/ uint8 unknown4808[24];
/*4796*/ uint32 skills[MAX_PP_SKILL]; // currently, 75 dword buffer
/*5096*/ uint8 unknown5132[284]; // this is for 75 dword buffer
///*5196*/ uint8 unknown5132[184]; // this is for 100 dword buffer
/*4796*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
/*5196*/ uint8 unknown5132[184];
/*5380*/ uint32 pvp2; //
/*5384*/ uint32 unknown5420; //
/*5388*/ uint32 pvptype; //