[Spawn] Split spawn2 enabled into its own state table (#3664)

* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc52.

* Update database_instances.cpp
This commit is contained in:
Chris Miles
2023-11-06 17:34:42 -06:00
committed by GitHub
parent fad9599642
commit 0811a899d1
13 changed files with 552 additions and 106 deletions
+1
View File
@@ -345,6 +345,7 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",