Fixes Personal Tributes for bard items not being applied. (#4414)

This commit is contained in:
Mitch Freeman
2024-07-16 00:02:35 -03:00
committed by GitHub
parent 97e332819d
commit 080abaede1
3 changed files with 36 additions and 7 deletions
+3
View File
@@ -70,6 +70,7 @@ namespace EQ
#include "../common/data_verification.h"
#include "../common/repositories/character_parcels_repository.h"
#include "../common/repositories/trader_repository.h"
#include "../common/guild_base.h"
#ifdef _WINDOWS
// since windows defines these within windef.h (which windows.h include)
@@ -967,6 +968,8 @@ public:
void ChangeTributeSettings(TributeInfo_Struct *t);
void SendTributeTimer();
void ToggleTribute(bool enabled);
std::map<uint32, TributeData> GetTributeList();
uint32 LookupTributeItemID(uint32 tribute_id, uint32 tier);
void SendPathPacket(const std::vector<FindPerson_Point> &path);
inline PTimerList &GetPTimers() { return(p_timers); }