Minor tweaking to new logsys

This commit is contained in:
Michael Cook (mackal)
2015-01-23 15:48:20 -05:00
parent 451983ffc9
commit 06ff4823d3
3 changed files with 75 additions and 79 deletions
+4 -4
View File
@@ -258,15 +258,15 @@ public:
LinkedList<NPC_Emote_Struct*> NPCEmoteList;
void LoadTickItems();
uint32 GetSpawnKillCount(uint32 in_spawnid);
void UpdateHotzone();
void LoadTickItems();
uint32 GetSpawnKillCount(uint32 in_spawnid);
void UpdateHotzone();
std::unordered_map<int, item_tick_struct> tick_items;
// random object that provides random values for the zone
EQEmu::Random random;
static void GMSayHookCallBackProcess(uint16 log_category, std::string& message){ entity_list.MessageStatus(0, 80, Log.GetGMSayColorFromCategory(log_category), "%s", message.c_str()); }
static void GMSayHookCallBackProcess(uint16 log_category, const std::string& message){ entity_list.MessageStatus(0, 80, Log.GetGMSayColorFromCategory(log_category), "%s", message.c_str()); }
//MODDING HOOKS
void mod_init();