diff --git a/world/adventure_manager.cpp b/world/adventure_manager.cpp index 7446696b0..21ad8a8e4 100644 --- a/world/adventure_manager.cpp +++ b/world/adventure_manager.cpp @@ -671,7 +671,7 @@ bool AdventureManager::LoadAdventureTemplates() adventure_template ) ; - auto results = database.QueryDatabase(query); + auto results = content_db.QueryDatabase(query); if (!results.Success()) { return false; } diff --git a/zone/command.cpp b/zone/command.cpp index dafbdb7b1..5c0504aea 100755 --- a/zone/command.cpp +++ b/zone/command.cpp @@ -9956,7 +9956,7 @@ void command_advnpcspawn(Client *c, const Seperator *sep) } if (strcasecmp(sep->arg[1], "testload") == 0 && atoi(sep->arg[2])!=0) { - database.LoadSpawnGroupsByID(atoi(sep->arg[2]),&zone->spawn_group_list); + content_db.LoadSpawnGroupsByID(atoi(sep->arg[2]),&zone->spawn_group_list); c->Message(Chat::White, "Group %i loaded successfully!", atoi(sep->arg[2])); return; } diff --git a/zone/spawn2.cpp b/zone/spawn2.cpp index f0e16292a..d362c8f44 100644 --- a/zone/spawn2.cpp +++ b/zone/spawn2.cpp @@ -166,7 +166,7 @@ bool Spawn2::Process() { } if (spawn_group == nullptr) { - database.LoadSpawnGroupsByID(spawngroup_id_, &zone->spawn_group_list); + content_db.LoadSpawnGroupsByID(spawngroup_id_, &zone->spawn_group_list); spawn_group = zone->spawn_group_list.GetSpawnGroup(spawngroup_id_); } diff --git a/zone/spawngroup.cpp b/zone/spawngroup.cpp index 6a7817bce..f33aa7fca 100644 --- a/zone/spawngroup.cpp +++ b/zone/spawngroup.cpp @@ -176,7 +176,7 @@ bool SpawnGroupList::RemoveSpawnGroup(uint32 in_id) void SpawnGroupList::ReloadSpawnGroups() { ClearSpawnGroups(); - database.LoadSpawnGroups(zone->GetShortName(), zone->GetInstanceVersion(), &zone->spawn_group_list); + content_db.LoadSpawnGroups(zone->GetShortName(), zone->GetInstanceVersion(), &zone->spawn_group_list); } void SpawnGroupList::ClearSpawnGroups() diff --git a/zone/zone.cpp b/zone/zone.cpp index bd00af26d..653070bba 100755 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -937,13 +937,13 @@ bool Zone::Init(bool iStaticZone) { } LogInfo("Loading spawn groups"); - if (!database.LoadSpawnGroups(short_name, GetInstanceVersion(), &spawn_group_list)) { + if (!content_db.LoadSpawnGroups(short_name, GetInstanceVersion(), &spawn_group_list)) { LogError("Loading spawn groups failed"); return false; } LogInfo("Loading spawn2 points"); - if (!database.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion())) + if (!content_db.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion())) { LogError("Loading spawn2 points failed"); return false; @@ -1607,7 +1607,7 @@ void Zone::Repop(uint32 delay) quest_manager.ClearAllTimers(); - if (!database.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion(), delay)) + if (!content_db.PopulateZoneSpawnList(zoneid, spawn2_list, GetInstanceVersion(), delay)) LogDebug("Error in Zone::Repop: database.PopulateZoneSpawnList failed"); initgrids_timer.Start();