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Fix some edge case with account name not being passed to world
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+3
-2
@@ -414,10 +414,11 @@ bool Client::HandleSendLoginInfoPacket(const EQApplicationPacket *app) {
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is_player_zoning = (li->zoning == 1);
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uint32 id = atoi(name);
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LogDebug("Receiving Login Info Packet from Client | name [{0}] password [{1}]", name, password);
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uint32 id = atoi(name);
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if (id == 0) {
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Log(Logs::General, Logs::World_Server, "Login ID is 0, disconnecting.");
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LogWarning("Receiving Login Info Packet from Client | account_id is 0 - disconnecting");
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return false;
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}
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