Convert Client unhandled incoming opcodes

This commit is contained in:
Akkadius
2015-01-17 02:46:26 -06:00
parent 648494ec16
commit 0641be187d
2 changed files with 11 additions and 9 deletions
+1 -1
View File
@@ -3506,7 +3506,7 @@ void Mob::CommonDamage(Mob* attacker, int32 &damage, const uint16 spell_id, cons
if (pet && !pet->IsFamiliar() && !pet->GetSpecialAbility(IMMUNE_AGGRO) && !pet->IsEngaged() && attacker && attacker != this && !attacker->IsCorpse())
{
if (!pet->IsHeld()) {
mlog(PETS__AGGRO, "Sending pet %s into battle due to attack.", pet->GetName());
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::Aggro, "Sending pet %s into battle due to attack.", pet->GetName());
pet->AddToHateList(attacker, 1);
pet->SetTarget(attacker);
Message_StringID(10, PET_ATTACKING, pet->GetCleanName(), attacker->GetCleanName());