From 06279b18a3e5fde8ebc198742e6e94eb53609338 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sun, 18 Dec 2016 05:36:30 -0600 Subject: [PATCH] Fix Hero Forge model not showing up at character select --- common/shareddb.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/shareddb.cpp b/common/shareddb.cpp index fc628ea6f..5205c97da 100644 --- a/common/shareddb.cpp +++ b/common/shareddb.cpp @@ -594,7 +594,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv) inst->SetOrnamentIcon(ornament_icon); inst->SetOrnamentationIDFile(ornament_idfile); - inst->SetOrnamentHeroModel(ornament_hero_model); + inst->SetOrnamentHeroModel(item->HerosForgeModel); if (instnodrop || (((slot_id >= EQEmu::legacy::EQUIPMENT_BEGIN && slot_id <= EQEmu::legacy::EQUIPMENT_END) || @@ -730,7 +730,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor inst->SetOrnamentIcon(ornament_icon); inst->SetOrnamentationIDFile(ornament_idfile); - inst->SetOrnamentHeroModel(ornament_hero_model); + inst->SetOrnamentHeroModel(item->HerosForgeModel); if (color > 0) inst->SetColor(color);