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[Constants] Convert SE Defines to SpellEffect Namespace (#4999)
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@@ -957,7 +957,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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LogSpells("[WorldServer::HandleMessage] Found corpse. Marking corpse as rezzed if needed");
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// I don't know why Rezzed is not set to true in CompleteRezz().
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if (!IsEffectInSpell(srs->rez.spellid, SE_SummonToCorpse)) {
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if (!IsEffectInSpell(srs->rez.spellid, SpellEffect::SummonToCorpse)) {
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corpse->IsRezzed(true);
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corpse->CompleteResurrection();
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}
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