[Constants] Convert SE Defines to SpellEffect Namespace (#4999)

This commit is contained in:
Alex King
2025-08-30 15:33:19 -04:00
committed by GitHub
parent 92c8b0e585
commit 060f6e377d
26 changed files with 2865 additions and 2866 deletions
+1 -1
View File
@@ -365,7 +365,7 @@ void Mob::CalculateNewFearpoint()
// fallback logic if pathing system can't be used
bool inliquid = zone->HasWaterMap() && zone->watermap->InLiquid(glm::vec3(GetPosition())) || zone->IsWaterZone(GetZ());
bool stay_inliquid = (inliquid && IsNPC() && CastToNPC()->IsUnderwaterOnly());
bool levitating = IsClient() && (FindType(SE_Levitate) || flymode != GravityBehavior::Ground);
bool levitating = IsClient() && (FindType(SpellEffect::Levitate) || flymode != GravityBehavior::Ground);
bool open_outdoor_zone = !zone->CanCastOutdoor() && !zone->IsCity();
int loop = 0;