Rework quiver haste

This commit is contained in:
Michael Cook (mackal)
2016-01-03 01:58:37 -05:00
parent 28848fa913
commit 05de206ace
4 changed files with 28 additions and 27 deletions
+1 -1
View File
@@ -450,7 +450,7 @@ RULE_REAL (Combat,TauntSkillFalloff, 0.33)//For every taunt skill point that's n
RULE_BOOL (Combat,EXPFromDmgShield, false) //Determine if damage from a damage shield counts for EXP gain.
RULE_INT(Combat, MonkACBonusWeight, 15)
RULE_INT(Combat, ClientStunLevel, 55) //This is the level where client kicks and bashes can stun the target
RULE_INT(Combat, QuiverWRHasteDiv, 3) //Weight Reduction is divided by this to get haste contribution for quivers
RULE_INT(Combat, QuiverHasteCap, 1000) //Quiver haste cap 1000 on live for a while, currently 700 on live
RULE_BOOL(Combat, UseArcheryBonusRoll, false) //Make the 51+ archery bonus require an actual roll
RULE_INT(Combat, ArcheryBonusChance, 50)
RULE_INT(Combat, BerserkerFrenzyStart, 35)