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MoveTo converted to xyz_heading
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@@ -94,7 +94,7 @@ class AA_SwarmPetInfo;
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class NPC : public Mob
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{
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public:
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static NPC* SpawnNPC(const char* spawncommand, float in_x, float in_y, float in_z, float in_heading = 0, Client* client = 0);
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static NPC* SpawnNPC(const char* spawncommand, const xyz_heading& position, Client* client = 0);
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static int8 GetAILevel(bool iForceReRead = false);
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NPC(const NPCType* data, Spawn2* respawn, float x, float y, float z, float heading, int iflymode, bool IsCorpse = false);
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