diff --git a/zone/npc.cpp b/zone/npc.cpp index 94d7175bc..92c268d25 100644 --- a/zone/npc.cpp +++ b/zone/npc.cpp @@ -832,14 +832,6 @@ void NPC::AddCash(uint16 in_copper, uint16 in_silver, uint16 in_gold, uint16 in_ platinum = 0; } -void NPC::AddCash() -{ - copper = zone->random.Int(1, 100); - silver = zone->random.Int(1, 50); - gold = zone->random.Int(1, 10); - platinum = zone->random.Int(1, 5); -} - void NPC::RemoveCash() { copper = 0; silver = 0; diff --git a/zone/npc.h b/zone/npc.h index fdf917f31..f6f953026 100644 --- a/zone/npc.h +++ b/zone/npc.h @@ -208,7 +208,6 @@ public: inline const ItemList &GetItemList() { return itemlist; } ServerLootItem_Struct* GetItem(int slot_id); void AddCash(uint16 in_copper, uint16 in_silver, uint16 in_gold, uint16 in_platinum); - void AddCash(); void RemoveCash(); void QueryLoot(Client* to, bool is_pet_query = false); bool HasItem(uint32 item_id);