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Make timer for aggro meter not a magic number
you can edit AGGRO_METER_UPDATE_MS in common/features.h if you want to see if a different number would work better
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@@ -235,6 +235,9 @@ enum { //some random constants
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#define ZONE_CONTROLLER_NPC_ID 10
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// Timer to update aggrometer
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#define AGGRO_METER_UPDATE_MS 1000
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//Some hard coded statuses from commands and other places:
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enum {
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minStatusToBeGM = 40,
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