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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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#include "../worldserver.h"
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extern WorldServer worldserver;
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void command_zonebootup(Client *c, const Seperator *sep)
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{
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if (!worldserver.Connected()) {
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c->Message(Chat::White, "Error: World server disconnected");
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}
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else if (sep->arg[2][0] == 0) {
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c->Message(Chat::White, "Usage: #zonebootup ZoneServerID# zoneshortname");
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}
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else {
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auto pack = new ServerPacket(ServerOP_ZoneBootup, sizeof(ServerZoneStateChange_struct));
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ServerZoneStateChange_struct *s = (ServerZoneStateChange_struct *) pack->pBuffer;
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s->ZoneServerID = atoi(sep->arg[1]);
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strcpy(s->adminname, c->GetName());
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s->zoneid = ZoneID(sep->arg[2]);
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s->makestatic = (bool) (strcasecmp(sep->arg[3], "static") == 0);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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}
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