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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_spawnstatus(Client *c, const Seperator *sep)
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{
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if ((sep->arg[1][0] == 'e') | (sep->arg[1][0] == 'E')) {
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// show only enabled spawns
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zone->ShowEnabledSpawnStatus(c);
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}
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else if ((sep->arg[1][0] == 'd') | (sep->arg[1][0] == 'D')) {
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// show only disabled spawns
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zone->ShowDisabledSpawnStatus(c);
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}
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else if ((sep->arg[1][0] == 'a') | (sep->arg[1][0] == 'A')) {
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// show all spawn staus with no filters
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zone->SpawnStatus(c);
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}
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else if (sep->IsNumber(1)) {
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// show spawn status by spawn2 id
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zone->ShowSpawnStatusByID(c, atoi(sep->arg[1]));
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}
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else if (strcmp(sep->arg[1], "help") == 0) {
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c->Message(Chat::White, "Usage: #spawnstatus <[a]ll | [d]isabled | [e]nabled | {Spawn2 ID}>");
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}
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else {
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zone->SpawnStatus(c);
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}
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}
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