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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_setanim(Client *c, const Seperator *sep)
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{
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if (c->GetTarget() && sep->IsNumber(1)) {
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int num = atoi(sep->arg[1]);
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if (num < 0 || num >= _eaMaxAppearance) {
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c->Message(Chat::White, "Invalid animation number, between 0 and %d", _eaMaxAppearance - 1);
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}
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c->GetTarget()->SetAppearance(EmuAppearance(num));
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}
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else {
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c->Message(Chat::White, "Usage: #setanim [animnum]");
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}
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}
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