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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_set_adventure_points(Client *c, const Seperator *sep)
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{
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Client *t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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t = c->GetTarget()->CastToClient();
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}
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if (!sep->arg[1][0]) {
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c->Message(Chat::White, "Usage: #setadventurepoints [theme] [points]");
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return;
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}
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if (!sep->IsNumber(1) || !sep->IsNumber(2)) {
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c->Message(Chat::White, "Usage: #setadventurepoints [theme] [points]");
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return;
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}
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c->Message(Chat::White, "Updating adventure points for %s", t->GetName());
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t->UpdateLDoNPoints(atoi(sep->arg[1]), atoi(sep->arg[2]));
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}
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