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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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#include "../worldserver.h"
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extern WorldServer worldserver;
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void command_reloadworldrules(Client *c, const Seperator *sep)
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{
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if (c) {
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auto pack = new ServerPacket(ServerOP_ReloadRulesWorld, 0);
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worldserver.SendPacket(pack);
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c->Message(Chat::Red, "Successfully sent the packet to world to reload rules. (only world)");
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safe_delete(pack);
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}
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}
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