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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_npcstats(Client *c, const Seperator *sep)
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{
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if (c->GetTarget() && c->GetTarget()->IsNPC()) {
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NPC *target = c->GetTarget()->CastToNPC();
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// Stats
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target->ShowStats(c);
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// Loot Data
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if (target->GetLoottableID()) {
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target->QueryLoot(c);
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}
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}
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else {
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c->Message(Chat::White, "You must target an NPC to use this command.");
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}
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}
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