[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+30
View File
@@ -0,0 +1,30 @@
#include "../client.h"
void command_modifynpcstat(Client *c, const Seperator *sep)
{
if (!c) {
return;
}
if (sep->arg[1][0] == '\0') {
c->Message(Chat::White, "usage #modifynpcstat arg value");
c->Message(
Chat::White,
"Args: ac, str, sta, agi, dex, wis, _int, cha, max_hp, mr, fr, cr, pr, dr, runspeed, special_attacks, "
"attack_speed, atk, accuracy, trackable, min_hit, max_hit, see_invis_undead, see_hide, see_improved_hide, "
"hp_regen, mana_regen, aggro, assist, slow_mitigation, loottable_id, healscale, spellscale"
);
return;
}
if (!c->GetTarget()) {
return;
}
if (!c->GetTarget()->IsNPC()) {
return;
}
c->GetTarget()->CastToNPC()->ModifyNPCStat(sep->arg[1], sep->arg[2]);
}