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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_modifynpcstat(Client *c, const Seperator *sep)
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{
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if (!c) {
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return;
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}
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if (sep->arg[1][0] == '\0') {
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c->Message(Chat::White, "usage #modifynpcstat arg value");
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c->Message(
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Chat::White,
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"Args: ac, str, sta, agi, dex, wis, _int, cha, max_hp, mr, fr, cr, pr, dr, runspeed, special_attacks, "
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"attack_speed, atk, accuracy, trackable, min_hit, max_hit, see_invis_undead, see_hide, see_improved_hide, "
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"hp_regen, mana_regen, aggro, assist, slow_mitigation, loottable_id, healscale, spellscale"
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);
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return;
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}
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if (!c->GetTarget()) {
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return;
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}
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if (!c->GetTarget()->IsNPC()) {
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return;
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}
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c->GetTarget()->CastToNPC()->ModifyNPCStat(sep->arg[1], sep->arg[2]);
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}
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