[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+18
View File
@@ -0,0 +1,18 @@
#include "../client.h"
void command_incstat(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] && sep->arg[2][0] && c->GetTarget() != 0 && c->GetTarget()->IsClient()) {
c->GetTarget()->CastToClient()->IncStats(atoi(sep->arg[1]), atoi(sep->arg[2]));
}
else {
c->Message(Chat::White, "This command is used to permanently increase or decrease a players stats.");
c->Message(Chat::White, "Usage: #setstat {type} {value by which to increase or decrease}");
c->Message(
Chat::White,
"Note: The value is in increments of 2, so a value of 3 will actually increase the stat by 6"
);
c->Message(Chat::White, "Types: Str: 0, Sta: 1, Agi: 2, Dex: 3, Int: 4, Wis: 5, Cha: 6");
}
}