[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+20
View File
@@ -0,0 +1,20 @@
#include "../client.h"
void command_haste(Client *c, const Seperator *sep)
{
// #haste command to set client attack speed. Takes a percentage (100 = twice normal attack speed)
if (sep->arg[1][0] != 0) {
uint16 Haste = atoi(sep->arg[1]);
if (Haste > 85) {
Haste = 85;
}
c->SetExtraHaste(Haste);
// SetAttackTimer must be called to make this take effect, so player needs to change
// the primary weapon.
c->Message(Chat::White, "Haste set to %d%% - Need to re-equip primary weapon before it takes effect", Haste);
}
else {
c->Message(Chat::White, "Usage: #haste [percentage]");
}
}