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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_haste(Client *c, const Seperator *sep)
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{
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// #haste command to set client attack speed. Takes a percentage (100 = twice normal attack speed)
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if (sep->arg[1][0] != 0) {
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uint16 Haste = atoi(sep->arg[1]);
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if (Haste > 85) {
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Haste = 85;
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}
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c->SetExtraHaste(Haste);
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// SetAttackTimer must be called to make this take effect, so player needs to change
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// the primary weapon.
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c->Message(Chat::White, "Haste set to %d%% - Need to re-equip primary weapon before it takes effect", Haste);
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}
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else {
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c->Message(Chat::White, "Usage: #haste [percentage]");
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}
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}
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