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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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Executable
+90
@@ -0,0 +1,90 @@
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#include "../client.h"
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void command_findskill(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (arguments == 0) {
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c->Message(Chat::White, "Command Syntax: #findskill [search criteria]");
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return;
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}
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std::map<EQ::skills::SkillType, std::string> skills = EQ::skills::GetSkillTypeMap();
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if (sep->IsNumber(1)) {
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int skill_id = std::stoi(sep->arg[1]);
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if (skill_id >= EQ::skills::Skill1HBlunt && skill_id < EQ::skills::SkillCount) {
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for (auto skill : skills) {
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if (skill_id == skill.first) {
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c->Message(
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Chat::White,
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fmt::format(
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"Skill {}: {}",
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skill.first,
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skill.second
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).c_str()
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);
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break;
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}
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}
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}
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else {
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c->Message(
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Chat::White,
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fmt::format(
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"Skill ID {} was not found.",
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skill_id
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).c_str()
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);
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}
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}
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else {
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std::string search_criteria = str_tolower(sep->argplus[1]);
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if (!search_criteria.empty()) {
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int found_count = 0;
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for (auto skill : skills) {
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std::string skill_name_lower = str_tolower(skill.second);
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if (skill_name_lower.find(search_criteria) == std::string::npos) {
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continue;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Skill {}: {}",
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skill.first,
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skill.second
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).c_str()
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);
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found_count++;
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if (found_count == 20) {
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break;
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}
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}
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if (found_count == 20) {
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c->Message(Chat::White, "20 Skills were found, max reached.");
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}
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else {
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auto skill_message = (
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found_count > 0 ?
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(
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found_count == 1 ?
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"A Skill was" :
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fmt::format("{} Skills were", found_count)
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) :
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"No Skills were"
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);
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c->Message(
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Chat::White,
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fmt::format(
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"{} found.",
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skill_message
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).c_str()
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);
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}
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}
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}
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}
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