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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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#include "../object.h"
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void command_augmentitem(Client *c, const Seperator *sep)
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{
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if (!c) {
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return;
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}
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auto in_augment = new AugmentItem_Struct[sizeof(AugmentItem_Struct)];
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in_augment->container_slot = 1000; // <watch>
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in_augment->augment_slot = -1;
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if (c->GetTradeskillObject() != nullptr) {
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Object::HandleAugmentation(c, in_augment, c->GetTradeskillObject());
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}
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safe_delete_array(in_augment);
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}
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