[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+18
View File
@@ -0,0 +1,18 @@
#include "../client.h"
void command_attack(Client *c, const Seperator *sep)
{
if (c->GetTarget() && c->GetTarget()->IsNPC() && sep->arg[1] != 0) {
Mob *sictar = entity_list.GetMob(sep->argplus[1]);
if (sictar) {
c->GetTarget()->CastToNPC()->AddToHateList(sictar, 1, 0);
}
else {
c->Message(Chat::White, "Error: %s not found", sep->arg[1]);
}
}
else {
c->Message(Chat::White, "Usage: (needs NPC targeted) #attack targetname");
}
}