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[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files * Code cleanup
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#include "../client.h"
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void command_aggrozone(Client *c, const Seperator *sep)
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{
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if (!c) {
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return;
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}
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Mob *m = c->CastToMob();
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if (!m) {
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return;
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}
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uint32 hate = atoi(sep->arg[1]); //should default to 0 if we don't enter anything
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entity_list.AggroZone(m, hate);
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c->Message(Chat::White, "Train to you! Last chance to go invulnerable...");
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}
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