[GM Commands] Split GM Commands Into Separate Files (#1766)

* Split GM commands into their own files

* Code cleanup
This commit is contained in:
Chris Miles
2021-11-14 22:48:47 -06:00
committed by GitHub
parent 293361a1f7
commit 0550fcfd3f
291 changed files with 19224 additions and 15798 deletions
+21
View File
@@ -0,0 +1,21 @@
#include "../client.h"
void command_aggro(Client *c, const Seperator *sep)
{
if (c->GetTarget() == nullptr || !c->GetTarget()->IsNPC()) {
c->Message(Chat::White, "Error: you must have an NPC target.");
return;
}
float d = atof(sep->arg[1]);
if (d == 0.0f) {
c->Message(Chat::Red, "Error: distance argument required.");
return;
}
bool verbose = false;
if (sep->arg[2][0] == '-' && sep->arg[2][1] == 'v' && sep->arg[2][2] == '\0') {
verbose = true;
}
entity_list.DescribeAggro(c, c->GetTarget()->CastToNPC(), d, verbose);
}