smoother NPC pathing. (credit to Haynar from EQMacEmu)

This commit is contained in:
regneq
2015-05-11 21:42:48 -07:00
parent cc2a60feb2
commit 052f343e4d
7 changed files with 133 additions and 73 deletions
+1
View File
@@ -119,6 +119,7 @@ public:
virtual void AI_Start(uint32 iMoveDelay = 0);
virtual void AI_Stop();
void AI_DoMovement();
void AI_SetupNextWaypoint();
bool AI_AddNPCSpells(uint32 iDBSpellsID);
bool AI_AddNPCSpellsEffects(uint32 iDBSpellsEffectsID);
virtual bool AI_EngagedCastCheck();