smoother NPC pathing. (credit to Haynar from EQMacEmu)

This commit is contained in:
regneq
2015-05-11 21:42:48 -07:00
parent cc2a60feb2
commit 052f343e4d
7 changed files with 133 additions and 73 deletions
+1
View File
@@ -1201,6 +1201,7 @@ void Mob::SendPosition()
PlayerPositionUpdateServer_Struct* spu = (PlayerPositionUpdateServer_Struct*)app->pBuffer;
MakeSpawnUpdateNoDelta(spu);
move_tic_count = 0;
tar_ndx = 20;
entity_list.QueueClients(this, app, true);
safe_delete(app);
}