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Ranged attacks will now much more accurately calculate max distance server side
via accounting for differences in attacker/target size. This fixes a very common issue of player hitting range attack and nothing happening due to server improperly calculating max range.
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@@ -1,5 +1,9 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 12/04/2014 ==
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Kayen: Ranged attacks will now more accurately check MAX firing range, fixing the issue where you would
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hit ranged attack and nothing would happpen due to incorrect server side range checks.
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== 12/01/2014 ==
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Trevius: Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
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Trevius: Mercenaries now spawn with randomized facial features when purchased.
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