[Commands] Cleanup #viewcurrencies Command (#3441)

# Notes
- Utilize Dialogue Window table for cleanliness and readability.
This commit is contained in:
Alex King 2023-06-24 20:26:41 -04:00 committed by GitHub
parent 9154c90418
commit 050aba65b6
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@ -2,34 +2,44 @@
void command_viewcurrencies(Client *c, const Seperator *sep)
{
Client *target = c;
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
t = c->GetTarget()->CastToClient();
}
auto platinum = (
target->GetMoney(3, 0) +
target->GetMoney(3, 1) +
target->GetMoney(3, 2) +
target->GetMoney(3, 3)
const auto platinum = (
t->GetMoney(3, 0) +
t->GetMoney(3, 1) +
t->GetMoney(3, 2) +
t->GetMoney(3, 3)
);
auto gold = (
target->GetMoney(2, 0) +
target->GetMoney(2, 1) +
target->GetMoney(2, 2)
const auto gold = (
t->GetMoney(2, 0) +
t->GetMoney(2, 1) +
t->GetMoney(2, 2)
);
auto silver = (
target->GetMoney(1, 0) +
target->GetMoney(1, 1) +
target->GetMoney(1, 2)
const auto silver = (
t->GetMoney(1, 0) +
t->GetMoney(1, 1) +
t->GetMoney(1, 2)
);
auto copper = (
target->GetMoney(0, 0) +
target->GetMoney(0, 1) +
target->GetMoney(0, 2)
const auto copper = (
t->GetMoney(0, 0) +
t->GetMoney(0, 1) +
t->GetMoney(0, 2)
);
std::string currency_table;
currency_table += DialogueWindow::TableRow(
fmt::format(
"{}{}",
DialogueWindow::TableCell("Currency"),
DialogueWindow::TableCell("Amount")
)
);
if (
@ -38,90 +48,82 @@ void command_viewcurrencies(Client *c, const Seperator *sep)
silver ||
copper
) {
c->Message(
Chat::White,
currency_table += DialogueWindow::TableRow(
fmt::format(
"Money for {} | {}",
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
Strings::Money(
platinum,
gold,
silver,
copper
"{}{}",
DialogueWindow::TableCell("Money"),
DialogueWindow::TableCell(Strings::Money(platinum, gold, silver, copper))
)
).c_str()
);
}
auto ebon_crystals = target->GetEbonCrystals();
const auto ebon_crystals = t->GetEbonCrystals();
if (ebon_crystals) {
c->Message(
Chat::White,
currency_table += DialogueWindow::TableRow(
fmt::format(
"{} for {} | {}",
database.CreateItemLink(RuleI(Zone, EbonCrystalItemID)),
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
ebon_crystals
).c_str()
"{}{}",
DialogueWindow::TableCell("Ebon Crystals"),
DialogueWindow::TableCell(Strings::Commify(ebon_crystals))
)
);
}
auto radiant_crystals = target->GetRadiantCrystals();
const auto radiant_crystals = t->GetRadiantCrystals();
if (radiant_crystals) {
c->Message(
Chat::White,
currency_table += DialogueWindow::TableRow(
fmt::format(
"{} for {} | {}",
database.CreateItemLink(RuleI(Zone, RadiantCrystalItemID)),
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
radiant_crystals
).c_str()
"{}{}",
DialogueWindow::TableCell("Radiant Crystals"),
DialogueWindow::TableCell(Strings::Commify(radiant_crystals))
)
);
}
for (const auto& ac : zone->AlternateCurrencies) {
auto currency_value = target->GetAlternateCurrencyValue(ac.id);
for (const auto& a : zone->AlternateCurrencies) {
const auto currency_value = t->GetAlternateCurrencyValue(a.id);
if (currency_value) {
c->Message(
Chat::White,
const auto* d = database.GetItem(a.item_id);
currency_table += DialogueWindow::TableRow(
fmt::format(
"{} for {} | {}",
database.CreateItemLink(ac.item_id),
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
currency_value
).c_str()
"{}{}",
DialogueWindow::TableCell(d->Name),
DialogueWindow::TableCell(Strings::Commify(currency_value))
)
);
}
}
for (
uint32 ldon_currency_id = LDoNThemes::GUK;
ldon_currency_id <= LDoNThemes::TAK;
ldon_currency_id++
) {
auto ldon_currency_value = target->GetLDoNPointsTheme(ldon_currency_id);
for (const auto& l : EQ::constants::GetLDoNThemeMap()) {
const auto ldon_currency_value = t->GetLDoNPointsTheme(l.first);
if (ldon_currency_value) {
c->Message(
Chat::White,
currency_table += DialogueWindow::TableRow(
fmt::format(
"{} for {} | {}",
EQ::constants::GetLDoNThemeName(ldon_currency_id),
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
ldon_currency_value
).c_str()
"{}{}",
DialogueWindow::TableCell(l.second),
DialogueWindow::TableCell(Strings::Commify(ldon_currency_value))
)
);
}
}
auto pvp_points = target->GetPVPPoints();
auto pvp_points = t->GetPVPPoints();
if (pvp_points) {
c->Message(
Chat::White,
currency_table += DialogueWindow::TableRow(
fmt::format(
"PVP Points for {} | {}",
c->GetTargetDescription(target, TargetDescriptionType::UCSelf),
pvp_points
).c_str()
"{}{}",
DialogueWindow::TableCell("PVP Points"),
DialogueWindow::TableCell(Strings::Commify(pvp_points))
)
);
}
currency_table = DialogueWindow::Table(currency_table);
c->SendPopupToClient(
fmt::format(
"Currency for {}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf)
).c_str(),
currency_table.c_str()
);
}