Renamed class Inventory to EQEmu::InventoryProfile

This commit is contained in:
Uleat
2016-10-17 04:59:00 -04:00
parent 1cb79c8c1f
commit 04f4fd652b
33 changed files with 586 additions and 573 deletions
+1 -1
View File
@@ -4375,7 +4375,7 @@ void bot_subcommand_bot_dye_armor(Client *c, const Seperator *sep)
bool dye_all = (sep->arg[1][0] == '*');
if (!dye_all) {
material_slot = atoi(sep->arg[1]);
slot_id = Inventory::CalcSlotFromMaterial(material_slot);
slot_id = EQEmu::InventoryProfile::CalcSlotFromMaterial(material_slot);
if (!sep->IsNumber(1) || slot_id == INVALID_INDEX || material_slot > EQEmu::textures::LastTintableTexture) {
c->Message(m_fail, "Valid [mat_slot]s for this command are:");