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Renamed class Inventory to EQEmu::InventoryProfile
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+2
-2
@@ -647,7 +647,7 @@ private:
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bool _petChooser;
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uint8 _petChooserID;
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bool berserk;
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Inventory m_inv;
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EQEmu::InventoryProfile m_inv;
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double _lastTotalPlayTime;
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time_t _startTotalPlayTime;
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Mob* _previousTarget;
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@@ -711,7 +711,7 @@ private:
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void SetBotID(uint32 botID);
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// Private "Inventory" Methods
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void GetBotItems(Inventory &inv, std::string* errorMessage);
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void GetBotItems(EQEmu::InventoryProfile &inv, std::string* errorMessage);
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void BotAddEquipItem(int slot, uint32 id);
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uint32 GetBotItemBySlot(uint32 slotID);
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