Renamed class Inventory to EQEmu::InventoryProfile

This commit is contained in:
Uleat
2016-10-17 04:59:00 -04:00
parent 1cb79c8c1f
commit 04f4fd652b
33 changed files with 586 additions and 573 deletions
+6 -6
View File
@@ -33,7 +33,6 @@
#include <memory>
class EvolveInfo;
class Inventory;
struct BaseDataStruct;
struct InspectMessage_Struct;
struct PlayerProfile_Struct;
@@ -46,6 +45,7 @@ namespace EQEmu
{
struct ItemData;
class ItemInstance;
class InventoryProfile;
class MemoryMappedFile;
}
@@ -74,7 +74,7 @@ class SharedDatabase : public Database
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
/*
Character Inventory
Character InventoryProfile
*/
bool SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>::const_iterator &start, std::list<EQEmu::ItemInstance*>::const_iterator &end);
bool SaveInventory(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id);
@@ -83,15 +83,15 @@ class SharedDatabase : public Database
bool UpdateInventorySlot(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id);
bool UpdateSharedBankSlot(uint32 char_id, const EQEmu::ItemInstance* inst, int16 slot_id);
bool VerifyInventory(uint32 account_id, int16 slot_id, const EQEmu::ItemInstance* inst);
bool GetSharedBank(uint32 id, Inventory* inv, bool is_charid);
bool GetSharedBank(uint32 id, EQEmu::InventoryProfile* inv, bool is_charid);
int32 GetSharedPlatinum(uint32 account_id);
bool SetSharedPlatinum(uint32 account_id, int32 amount_to_add);
bool GetInventory(uint32 char_id, Inventory* inv);
bool GetInventory(uint32 account_id, char* name, Inventory* inv);
bool GetInventory(uint32 char_id, EQEmu::InventoryProfile* inv);
bool GetInventory(uint32 account_id, char* name, EQEmu::InventoryProfile* inv);
std::map<uint32, uint32> GetItemRecastTimestamps(uint32 char_id);
uint32 GetItemRecastTimestamp(uint32 char_id, uint32 recast_type);
void ClearOldRecastTimestamps(uint32 char_id);
bool SetStartingItems(PlayerProfile_Struct* pp, Inventory* inv, uint32 si_race, uint32 si_class, uint32 si_deity, uint32 si_current_zone, char* si_name, int admin);
bool SetStartingItems(PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv, uint32 si_race, uint32 si_class, uint32 si_deity, uint32 si_current_zone, char* si_name, int admin);
std::string GetBook(const char *txtfile);