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moveto converted to xyz_heading
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@@ -421,15 +421,15 @@ void lua_pause(int duration) {
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}
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void lua_move_to(float x, float y, float z) {
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quest_manager.moveto(x, y, z, 0, false);
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quest_manager.moveto(xyz_heading(x, y, z, 0.0f), false);
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}
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void lua_move_to(float x, float y, float z, float h) {
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quest_manager.moveto(x, y, z, h, false);
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quest_manager.moveto(xyz_heading(x, y, z, h), false);
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}
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void lua_move_to(float x, float y, float z, float h, bool save_guard_spot) {
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quest_manager.moveto(x, y, z, h, save_guard_spot);
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quest_manager.moveto(xyz_heading(x, y, z, h), save_guard_spot);
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}
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void lua_path_resume() {
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