diff --git a/common/CMakeLists.txt b/common/CMakeLists.txt index 88a7f2299..c6f7d5177 100644 --- a/common/CMakeLists.txt +++ b/common/CMakeLists.txt @@ -93,7 +93,6 @@ SET(common_headers base_packet.h base_data.h bodytypes.h - breakdowns.h classes.h condition.h crash.h diff --git a/common/breakdowns.h b/common/breakdowns.h deleted file mode 100644 index 18dfb803f..000000000 --- a/common/breakdowns.h +++ /dev/null @@ -1,134 +0,0 @@ -/* EQEMu: Everquest Server Emulator - Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net) - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; version 2 of the License. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY except by those people which sell it, which - are required to give you total support for your newly bought product; - without even the implied warranty of MERCHANTABILITY or FITNESS FOR - A PARTICULAR PURPOSE. See the GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -*/ -#ifndef BREAKDOWNS_H_ -#define BREAKDOWNS_H_ - -#include "types.h" - - -#pragma pack(1) -struct uint16_breakdown { - union { - uint16 all; - struct { - uint8 b1; - uint8 b2; - } bytes; - }; - inline uint16& operator=(const uint16& val) { return (all=val); } - inline uint16* operator&() { return &all; } - inline operator uint16&() { return all; } - inline uint8& b1() { return bytes.b1; } - inline uint8& b2() { return bytes.b2; } -}; - -struct uint32_breakdown { - union { - uint32 all; - struct { - uint16 w1; - uint16 w2; - } words; - struct { - uint8 b1; - union { - struct { - uint8 b2; - uint8 b3; - } middle; - uint16 w2_3; // word bytes 2 to 3 - }; - uint8 b4; - } bytes; - }; - inline uint32& operator=(const uint32& val) { return (all=val); } - inline uint32* operator&() { return &all; } - inline operator uint32&() { return all; } - - inline uint16& w1() { return words.w1; } - inline uint16& w2() { return words.w2; } - inline uint16& w2_3() { return bytes.w2_3; } - inline uint8& b1() { return bytes.b1; } - inline uint8& b2() { return bytes.middle.b2; } - inline uint8& b3() { return bytes.middle.b3; } - inline uint8& b4() { return bytes.b4; } -}; -/* -struct uint64_breakdown { - union { - uint64 all; - struct { - uint16 w1; // 1 2 - uint16 w2; // 3 4 - uint16 w3; // 5 6 - uint16 w4; // 7 8 - }; - struct { - uint32 dw1; // 1 4 - uint32 dw2; // 5 6 - }; - struct { - uint8 b1; - union { - struct { - uint16 w2_3; - uint16 w4_5; - uint16 w6_7; - }; - uint32 dw2_5; - struct { - uint8 b2; - union { - uint32 dw3_6; - struct { - uint8 b3; - union { - uint32 dw4_7; - struct { - uint8 b4; - uint8 b5; - uint8 b6; - uint8 b7; - }; - }; - }; - }; - }; - }; - }; - }; - inline uint64* operator&() { return &all; } - inline operator uint64&() { return all; } -}; -*/ -#pragma pack() - - - - - - - - - - - - - - -#endif /*BREAKDOWNS_H_*/