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More re-enumeration prep work
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@@ -133,22 +133,6 @@ static inline uint32 TitaniumToServerCorpseSlot(uint32 TitaniumCorpse) {
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// reserved
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}
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*/
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/*
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static inline uint32 RemovePowerSourceBit(uint32 slots) { // shouldn't need to add one..just grab the actual server reference, if so...
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static const uint32 BIT21 = 1 << 21;
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static const uint32 BIT22 = 1 << 22;
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static const uint32 KEEPBITS = ~(BIT21 | BIT22);
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bool wearammo = slots & BIT22;
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slots &= KEEPBITS;
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if (wearammo)
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slots |= BIT21;
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return slots;
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}
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*/
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EAT_ENCODE(OP_ZoneServerReady)
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