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Make ResistSpell aware of the level_override nerf
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+2
-1
@@ -211,7 +211,8 @@ public:
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virtual int32 GetActSpellDuration(uint16 spell_id, int32 duration);
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virtual int32 GetActSpellCasttime(uint16 spell_id, int32 casttime);
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float ResistSpell(uint8 resist_type, uint16 spell_id, Mob *caster, bool use_resist_override = false,
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int resist_override = 0, bool CharismaCheck = false, bool CharmTick = false, bool IsRoot = false);
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int resist_override = 0, bool CharismaCheck = false, bool CharmTick = false, bool IsRoot = false,
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int level_override = -1);
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int ResistPhysical(int level_diff, uint8 caster_level);
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uint16 GetSpecializeSkillValue(uint16 spell_id) const;
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void SendSpellBarDisable();
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