Add getnpcnamebyid(npc_id) to Perl/Lua.

This commit is contained in:
Alex
2020-04-06 00:09:57 -04:00
parent 4c348baabd
commit 02cac686b6
6 changed files with 48 additions and 0 deletions
+7
View File
@@ -2725,6 +2725,13 @@ std::string QuestManager::getitemname(uint32 item_id) {
return item_name;
}
const char *QuestManager::getnpcnamebyid(uint32 npc_id) {
if (npc_id > 0) {
return database.GetNPCNameByID(npc_id);
}
return "";
}
uint16 QuestManager::CreateInstance(const char *zone, int16 version, uint32 duration)
{
QuestManagerCurrentQuestVars();