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Changed SE_SingingSkill to SE_Amplificatoin
This effect will now stack with other singing spell/item mods like it does on live.
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@@ -265,7 +265,7 @@ typedef enum {
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#define SE_Hunger 115 // implemented - Song of Sustenance
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#define SE_CurseCounter 116 // implemented
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#define SE_MagicWeapon 117 // implemented - makes weapon magical
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#define SE_SingingSkill 118 // *implemented - needs AA conversion
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#define SE_Amplification 118 // implemented - Harmonize/Amplification (stacks with other singing mods)
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#define SE_AttackSpeed3 119 // implemented
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#define SE_HealRate 120 // implemented - reduces healing by a %
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#define SE_ReverseDS 121 // implemented
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