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LoadSpawnConditions converted to QueryDatabase
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parent
7864a5285d
commit
0240c61952
210
zone/spawn2.cpp
210
zone/spawn2.cpp
@ -733,94 +733,87 @@ bool SpawnConditionManager::LoadDBEvent(uint32 event_id, SpawnEvent &event, std:
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bool SpawnConditionManager::LoadSpawnConditions(const char* zone_name, uint32 instance_id)
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{
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char errbuf[MYSQL_ERRMSG_SIZE];
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char* query = 0;
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MYSQL_RES *result;
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MYSQL_ROW row;
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int len;
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//clear out old stuff..
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spawn_conditions.clear();
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//load spawn conditions
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SpawnCondition cond;
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len = MakeAnyLenString(&query, "SELECT id, onchange, value FROM spawn_conditions WHERE zone='%s'", zone_name);
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if (database.RunQuery(query, len, errbuf, &result)) {
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safe_delete_array(query);
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while((row = mysql_fetch_row(result))) {
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cond.condition_id = atoi(row[0]);
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cond.value = atoi(row[2]);
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cond.on_change = (SpawnCondition::OnChange) atoi(row[1]);
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spawn_conditions[cond.condition_id] = cond;
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_log(SPAWNS__CONDITIONS, "Loaded spawn condition %d with value %d and on_change %d", cond.condition_id, cond.value, cond.on_change);
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}
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mysql_free_result(result);
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} else {
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions query '%s': %s", query, errbuf);
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safe_delete_array(query);
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std::string query = StringFormat("SELECT id, onchange, value "
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"FROM spawn_conditions "
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"WHERE zone = '%s'", zone_name);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
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return false;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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//load spawn conditions
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SpawnCondition cond;
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cond.condition_id = atoi(row[0]);
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cond.value = atoi(row[2]);
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cond.on_change = (SpawnCondition::OnChange) atoi(row[1]);
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spawn_conditions[cond.condition_id] = cond;
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_log(SPAWNS__CONDITIONS, "Loaded spawn condition %d with value %d and on_change %d", cond.condition_id, cond.value, cond.on_change);
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}
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//load values
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len = MakeAnyLenString(&query, "SELECT id, value FROM spawn_condition_values WHERE zone='%s' and instance_id=%u", zone_name, instance_id);
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if (database.RunQuery(query, len, errbuf, &result)) {
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safe_delete_array(query);
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while((row = mysql_fetch_row(result)))
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{
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std::map<uint16, SpawnCondition>::iterator iter = spawn_conditions.find(atoi(row[0]));
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if(iter != spawn_conditions.end())
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{
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iter->second.value = atoi(row[1]);
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}
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}
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mysql_free_result(result);
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}
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else
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{
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions query '%s': %s", query, errbuf);
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safe_delete_array(query);
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query = StringFormat("SELECT id, value FROM spawn_condition_values "
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"WHERE zone = '%s' AND instance_id = %u",
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zone_name, instance_id);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
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spawn_conditions.clear();
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return false;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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auto iter = spawn_conditions.find(atoi(row[0]));
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if(iter != spawn_conditions.end())
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iter->second.value = atoi(row[1]);
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}
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//load spawn events
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SpawnEvent event;
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len = MakeAnyLenString(&query,
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"SELECT id,cond_id,period,next_minute,next_hour,next_day,next_month,next_year,enabled,action,argument,strict "
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"FROM spawn_events WHERE zone='%s'", zone_name);
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if (database.RunQuery(query, len, errbuf, &result)) {
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safe_delete_array(query);
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while((row = mysql_fetch_row(result))) {
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event.id = atoi(row[0]);
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event.condition_id = atoi(row[1]);
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event.period = atoi(row[2]);
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if(event.period == 0) {
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LogFile->write(EQEMuLog::Error, "Refusing to load spawn event #%d because it has a period of 0\n", event.id);
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continue;
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}
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event.next.minute = atoi(row[3]);
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event.next.hour = atoi(row[4]);
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event.next.day = atoi(row[5]);
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event.next.month = atoi(row[6]);
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event.next.year = atoi(row[7]);
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event.enabled = atoi(row[8])==0?false:true;
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event.action = (SpawnEvent::Action) atoi(row[9]);
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event.argument = atoi(row[10]);
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event.strict = atoi(row[11])==0?false:true;
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spawn_events.push_back(event);
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_log(SPAWNS__CONDITIONS, "(LoadSpawnConditions) Loaded %s spawn event %d on condition %d with period %d, action %d, argument %d, strict %d",
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event.enabled?"enabled":"disabled", event.id, event.condition_id, event.period, event.action, event.argument, event.strict);
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}
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mysql_free_result(result);
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} else {
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions events query '%s': %s", query, errbuf);
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safe_delete_array(query);
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query = StringFormat("SELECT id, cond_id, period, next_minute, next_hour, "
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"next_day, next_month, next_year, enabled, action, argument, strict "
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"FROM spawn_events WHERE zone = '%s'", zone_name);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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LogFile->write(EQEMuLog::Error, "Error in LoadSpawnConditions events query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
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return false;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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SpawnEvent event;
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event.id = atoi(row[0]);
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event.condition_id = atoi(row[1]);
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event.period = atoi(row[2]);
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if(event.period == 0) {
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LogFile->write(EQEMuLog::Error, "Refusing to load spawn event #%d because it has a period of 0\n", event.id);
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continue;
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}
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event.next.minute = atoi(row[3]);
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event.next.hour = atoi(row[4]);
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event.next.day = atoi(row[5]);
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event.next.month = atoi(row[6]);
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event.next.year = atoi(row[7]);
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event.enabled = atoi(row[8])==0?false:true;
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event.action = (SpawnEvent::Action) atoi(row[9]);
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event.argument = atoi(row[10]);
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event.strict = atoi(row[11])==0?false:true;
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spawn_events.push_back(event);
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_log(SPAWNS__CONDITIONS, "(LoadSpawnConditions) Loaded %s spawn event %d on condition %d with period %d, action %d, argument %d, strict %d", event.enabled? "enabled": "disabled", event.id, event.condition_id, event.period, event.action, event.argument, event.strict);
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}
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//now we need to catch up on events that happened while we were away
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//and use them to alter just the condition variables.
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@ -834,11 +827,7 @@ bool SpawnConditionManager::LoadSpawnConditions(const char* zone_name, uint32 in
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TimeOfDay_Struct tod;
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zone->zone_time.getEQTimeOfDay(&tod);
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std::vector<SpawnEvent>::iterator cur,end;
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cur = spawn_events.begin();
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end = spawn_events.end();
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bool ran;
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for(; cur != end; ++cur) {
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for(auto cur = spawn_events.begin(); cur != spawn_events.end(); ++cur) {
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SpawnEvent &cevent = *cur;
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bool StrictCheck = false;
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@ -853,43 +842,42 @@ bool SpawnConditionManager::LoadSpawnConditions(const char* zone_name, uint32 in
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if(!cevent.enabled || !StrictCheck)
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SetCondition(zone->GetShortName(), zone->GetInstanceID(),cevent.condition_id,0);
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if(cevent.enabled)
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{
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//watch for special case of all 0s, which means to reset next to now
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if(cevent.next.year == 0 && cevent.next.month == 0 && cevent.next.day == 0 && cevent.next.hour == 0 && cevent.next.minute == 0) {
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_log(SPAWNS__CONDITIONS, "Initial next trigger time set for spawn event %d", cevent.id);
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memcpy(&cevent.next, &tod, sizeof(cevent.next));
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//add one period
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EQTime::AddMinutes(cevent.period, &cevent.next);
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//save it in the db.
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UpdateDBEvent(cevent);
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continue; //were done with this event.
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}
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if(!cevent.enabled)
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continue;
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ran = false;
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while(EQTime::IsTimeBefore(&tod, &cevent.next)) {
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_log(SPAWNS__CONDITIONS, "Catch up triggering on event %d", cevent.id);
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//this event has been triggered.
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//execute the event
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if(!cevent.strict || StrictCheck)
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ExecEvent(cevent, false);
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//watch for special case of all 0s, which means to reset next to now
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if(cevent.next.year == 0 && cevent.next.month == 0 && cevent.next.day == 0 && cevent.next.hour == 0 && cevent.next.minute == 0) {
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_log(SPAWNS__CONDITIONS, "Initial next trigger time set for spawn event %d", cevent.id);
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memcpy(&cevent.next, &tod, sizeof(cevent.next));
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//add one period
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EQTime::AddMinutes(cevent.period, &cevent.next);
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//save it in the db.
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UpdateDBEvent(cevent);
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continue; //were done with this event.
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}
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//add the period of the event to the trigger time
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EQTime::AddMinutes(cevent.period, &cevent.next);
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ran = true;
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}
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//only write it out if the event actually ran
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if(ran) {
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//save the event in the DB
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UpdateDBEvent(cevent);
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}
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}
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bool ran = false;
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while(EQTime::IsTimeBefore(&tod, &cevent.next)) {
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_log(SPAWNS__CONDITIONS, "Catch up triggering on event %d", cevent.id);
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//this event has been triggered.
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//execute the event
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if(!cevent.strict || StrictCheck)
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ExecEvent(cevent, false);
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//add the period of the event to the trigger time
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EQTime::AddMinutes(cevent.period, &cevent.next);
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ran = true;
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}
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//only write it out if the event actually ran
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if(ran)
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UpdateDBEvent(cevent); //save the event in the DB
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}
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//now our event timers are all up to date, find our closest event.
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FindNearestEvent();
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return(true);
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return true;
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}
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void SpawnConditionManager::FindNearestEvent() {
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