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Incorrectly deleted rules inserted again
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@ -126,6 +126,7 @@ RULE_INT(Character, BaseInstrumentSoftCap, 36, "Softcap for instrument mods, 36
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RULE_BOOL(Character, UseSpellFileSongCap, true, "When they removed the AA that increased the cap they removed the above and just use the spell field")
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RULE_BOOL(Character, UseSpellFileSongCap, true, "When they removed the AA that increased the cap they removed the above and just use the spell field")
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RULE_INT(Character, BaseRunSpeedCap, 158, "Base Run Speed Cap, on live it's 158% which will give you a runspeed of 1.580 hard capped to 225")
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RULE_INT(Character, BaseRunSpeedCap, 158, "Base Run Speed Cap, on live it's 158% which will give you a runspeed of 1.580 hard capped to 225")
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RULE_INT(Character, OrnamentationAugmentType, 20, "Ornamentation Augment Type")
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RULE_INT(Character, OrnamentationAugmentType, 20, "Ornamentation Augment Type")
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RULE_REAL(Character, EnvironmentDamageMulipliter, 1, "<Description required>")
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RULE_BOOL(Character, UnmemSpellsOnDeath, true, "Setting whether at death all memorized Spells are forgotten")
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RULE_BOOL(Character, UnmemSpellsOnDeath, true, "Setting whether at death all memorized Spells are forgotten")
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RULE_INT(Character, TradeskillUpAlchemy, 2, "Alchemy skillup rate adjust. Lower is faster")
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RULE_INT(Character, TradeskillUpAlchemy, 2, "Alchemy skillup rate adjust. Lower is faster")
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RULE_INT(Character, TradeskillUpBaking, 2, "Baking skillup rate adjust. Lower is faster")
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RULE_INT(Character, TradeskillUpBaking, 2, "Baking skillup rate adjust. Lower is faster")
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@ -193,6 +194,7 @@ RULE_BOOL(Skills, UseLimitTradeskillSearchSkillDiff, true, "Enables the limit fo
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RULE_INT(Skills, MaxTradeskillSearchSkillDiff, 50, "The maximum difference in skill between the trivial of an item and the skill of the player if the trivial is higher than the skill. Recipes that have not been learnt or made at least once via the Experiment mode will be removed from searches based on this criteria.")
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RULE_INT(Skills, MaxTradeskillSearchSkillDiff, 50, "The maximum difference in skill between the trivial of an item and the skill of the player if the trivial is higher than the skill. Recipes that have not been learnt or made at least once via the Experiment mode will be removed from searches based on this criteria.")
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RULE_INT(Skills, MaxTrainSpecializations, 50, "Maximum level a GM trainer will train casting specializations")
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RULE_INT(Skills, MaxTrainSpecializations, 50, "Maximum level a GM trainer will train casting specializations")
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RULE_INT(Skills, SwimmingStartValue, 100, "Start value of swimming skill")
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RULE_INT(Skills, SwimmingStartValue, 100, "Start value of swimming skill")
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RULE_BOOL(Skills, TrainSenseHeading, false, "<Description required>")
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RULE_INT(Skills, SenseHeadingStartValue, 200, "Start value of sense heading skill")
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RULE_INT(Skills, SenseHeadingStartValue, 200, "Start value of sense heading skill")
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RULE_BOOL(Skills, SelfLanguageLearning, true, "Enabling self learning of languages")
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RULE_BOOL(Skills, SelfLanguageLearning, true, "Enabling self learning of languages")
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RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force hand in to Guild Master")
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RULE_BOOL(Skills, RequireTomeHandin, false, "Disable click-to-learn and force hand in to Guild Master")
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@ -269,6 +271,8 @@ RULE_INT(Zone, EbonCrystalItemID, 40902, "Item ID for Ebon Crystal")
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RULE_INT(Zone, RadiantCrystalItemID, 40903, "Item ID for Radiant Crystal")
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RULE_INT(Zone, RadiantCrystalItemID, 40903, "Item ID for Radiant Crystal")
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RULE_BOOL(Zone, LevelBasedEXPMods, false, "Allows you to use the level_exp_mods table in consideration to your players experience hits")
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RULE_BOOL(Zone, LevelBasedEXPMods, false, "Allows you to use the level_exp_mods table in consideration to your players experience hits")
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RULE_INT(Zone, WeatherTimer, 600, "Weather timer when no duration is available")
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RULE_INT(Zone, WeatherTimer, 600, "Weather timer when no duration is available")
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RULE_BOOL(Zone, EnableLoggedOffReplenishments, true, "<Description required>")
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RULE_INT(Zone, MinOfflineTimeToReplenishments, 21600, "<Description required> (seconds)")
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RULE_BOOL(Zone, UseZoneController, true, "Enables the ability to use persistent quest based zone controllers (zone_controller.pl/lua)")
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RULE_BOOL(Zone, UseZoneController, true, "Enables the ability to use persistent quest based zone controllers (zone_controller.pl/lua)")
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RULE_BOOL(Zone, EnableZoneControllerGlobals, false, "Enables the ability to use quest globals with the zone controller NPC")
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RULE_BOOL(Zone, EnableZoneControllerGlobals, false, "Enables the ability to use quest globals with the zone controller NPC")
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RULE_INT(Zone, GlobalLootMultiplier, 1, "Sets Global Loot drop multiplier for database based drops, useful for double, triple loot etc")
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RULE_INT(Zone, GlobalLootMultiplier, 1, "Sets Global Loot drop multiplier for database based drops, useful for double, triple loot etc")
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@ -564,6 +568,7 @@ RULE_INT(Range, DamageMessages, 50, "The packet range in which damage messages a
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RULE_INT(Range, SpellMessages, 75, "The packet range in which spell damage messages are sent")
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RULE_INT(Range, SpellMessages, 75, "The packet range in which spell damage messages are sent")
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RULE_INT(Range, SongMessages, 75, "The packet range in which song messages are sent")
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RULE_INT(Range, SongMessages, 75, "The packet range in which song messages are sent")
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RULE_INT(Range, MobPositionUpdates, 600, "The packet range in which mob position updates are sent")
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RULE_INT(Range, MobPositionUpdates, 600, "The packet range in which mob position updates are sent")
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RULE_INT(Range, ClientPositionUpdates, 300, "<Description required>")
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RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit messages are sent")
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RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit messages are sent")
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RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
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RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
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RULE_CATEGORY_END()
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RULE_CATEGORY_END()
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@ -659,6 +664,8 @@ RULE_BOOL(EventLog, RecordBuyFromMerchant, false, "Record purchases by a player
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RULE_CATEGORY_END()
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RULE_CATEGORY_END()
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RULE_CATEGORY(Adventure)
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RULE_CATEGORY(Adventure)
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RULE_INT(Adventure, MinNumberForGroup, 2, "Minimum members for adventure group")
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RULE_INT(Adventure, MaxNumberForGroup, 6, "Maximum members for adventure group")
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RULE_INT(Adventure, MaxLevelRange, 9, "Maximum level range for adventure")
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RULE_INT(Adventure, MaxLevelRange, 9, "Maximum level range for adventure")
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RULE_INT(Adventure, NumberKillsForBossSpawn, 45, "Number of adventure kills to make the boss spawn")
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RULE_INT(Adventure, NumberKillsForBossSpawn, 45, "Number of adventure kills to make the boss spawn")
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RULE_REAL(Adventure, DistanceForRescueAccept, 10000.0, "Distance for adventure rescue accept")
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RULE_REAL(Adventure, DistanceForRescueAccept, 10000.0, "Distance for adventure rescue accept")
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