diff --git a/common/skills.cpp b/common/skills.cpp index 41f9b2841..41dabcd69 100644 --- a/common/skills.cpp +++ b/common/skills.cpp @@ -148,33 +148,6 @@ int32 EQ::skills::GetBaseDamage(SkillType skill) } } -bool EQ::skills::IsMeleeDmg(SkillType skill) -{ - switch (skill) { - case Skill1HBlunt: - case Skill1HSlashing: - case Skill2HBlunt: - case Skill2HSlashing: - case SkillBackstab: - case SkillBash: - case SkillDragonPunch: - case SkillEagleStrike: - case SkillFlyingKick: - case SkillHandtoHand: - case SkillKick: - case Skill1HPiercing: - case SkillRiposte: - case SkillRoundKick: - case SkillThrowing: - case SkillTigerClaw: - case SkillFrenzy: - case Skill2HPiercing: - return true; - default: - return false; - } -} - const std::map& EQ::skills::GetSkillTypeMap() { static const std::map skill_type_map = { diff --git a/common/skills.h b/common/skills.h index 6e40609b9..9b7dee8e8 100644 --- a/common/skills.h +++ b/common/skills.h @@ -168,7 +168,6 @@ namespace EQ bool IsBardInstrumentSkill(SkillType skill); bool IsCastingSkill(SkillType skill); int32 GetBaseDamage(SkillType skill); - bool IsMeleeDmg(SkillType skill); extern const std::map& GetSkillTypeMap(); extern const std::vector& GetExtraDamageSkills();