From 00bab967173ac5554f8ae9940305b0607c6c475a Mon Sep 17 00:00:00 2001 From: Akkadius Date: Fri, 16 Jan 2015 02:25:04 -0600 Subject: [PATCH] Convert Bot::CalcBotFocusEffect Debug to new --- zone/bonuses.cpp | 6 +----- zone/bot.cpp | 4 +--- 2 files changed, 2 insertions(+), 8 deletions(-) diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 48102b120..a1db65930 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -538,11 +538,7 @@ void Client::AddItemBonuses(const ItemInst *inst, StatBonuses* newbon, bool isAu } void Client::CalcEdibleBonuses(StatBonuses* newbon) { -//#if EQDEBUG >= 11 -// std::cout<<"Client::CalcEdibleBonuses(StatBonuses* newbon)"<= 6 //this spits up a lot of garbage when calculating spell focuses //since they have all kinds of extra effects on them. default: - logger.Log(EQEmuLogSys::Normal, "CalcFocusEffect: unknown effectid %d", focus_spell.effectid[i]); -#endif + logger.LogDebugType(EQEmuLogSys::General, EQEmuLogSys::Spells, "CalcFocusEffect: unknown effectid %d", focus_spell.effectid[i]); } } //Check for spell skill limits.