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Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead
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@ -5150,7 +5150,7 @@ bool Client::CheckCanHireMerc(Mob* merchant, uint32 template_id) {
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}
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//check for merchant too far away
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if(DistNoRoot(*merchant) > USE_NPC_RANGE2) {
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if(ComparativeDistance(m_Position, merchant->GetPosition()) > USE_NPC_RANGE2) {
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SendMercResponsePackets(18);
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return false;
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}
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