// 0xd

struct LoginBase
{
    u32 sequence_id;
    u8 compressed;
    u8 encrypt_type;
    u32 unknown08;
};

struct Packet {
    LoginBase base;
    u32 server_id;
    char fingerprint[];
    u32 unknown1;
    u8 unknown2;
    u32 unknown3;
};

Packet packet @0x00;