CMAKE_MINIMUM_REQUIRED(VERSION 3.12)

SET(zone_sources
    aa.cpp
    aa_ability.cpp
    aggro.cpp
    aggromanager.cpp
    api_service.cpp
    attack.cpp
    aura.cpp
    beacon.cpp
    bonuses.cpp
    bot.cpp
    bot_raid.cpp
    bot_database.cpp
    botspellsai.cpp
    cheat_manager.cpp
    client.cpp
    client_evolving_items.cpp
    client_bot.cpp
    client_mods.cpp
    client_packet.cpp
    client_process.cpp
    combat_record.cpp
    corpse.cpp
    ../common/data_bucket.cpp
    doors.cpp
    dialogue_window.cpp
    dynamic_zone.cpp
    effects.cpp
    embparser.cpp
    embparser_api.cpp
    embperl.cpp
    encounter.cpp
    entity.cpp
    exp.cpp
    expedition_request.cpp
    fastmath.cpp
    fearpath.cpp
    forage.cpp
    groups.cpp
    guild.cpp
    guild_mgr.cpp
    hate_list.cpp
    heal_rotation.cpp
    horse.cpp
    inventory.cpp
    loot.cpp
    embperl.cpp
    entity.cpp
    exp.cpp
    fearpath.cpp
    forage.cpp
    global_loot_manager.cpp
    groups.cpp
    guild.cpp
    guild_mgr.cpp
    hate_list.cpp
    horse.cpp
    inventory.cpp
    loot.cpp
    main.cpp
    map.cpp
    merc.cpp
    mob.cpp
    mob_ai.cpp
    mob_appearance.cpp
    mob_movement_manager.cpp
    mob_info.cpp
    npc.cpp
    npc_scale_manager.cpp
    object.cpp
    oriented_bounding_box.cpp
    parcels.cpp
    pathfinder_interface.cpp
    pathfinder_nav_mesh.cpp
    pathfinder_null.cpp
    pathing.cpp
    petitions.cpp
    pets.cpp
    position.cpp
    qglobals.cpp
    queryserv.cpp
    questmgr.cpp
    quest_db.cpp
    quest_parser_collection.cpp
    raids.cpp
    raycast_mesh.cpp
    sidecar_api/sidecar_api.cpp
    sidecar_api/loot_simulator_controller.cpp
    shared_task_zone_messaging.cpp
    spawn2.cpp
    spawn2.h
    spawngroup.cpp
    special_attacks.cpp
    spell_effects.cpp
    spells.cpp
    task_client_state.cpp
    task_manager.cpp
    tasks.cpp
    titles.cpp
    tradeskills.cpp
    trading.cpp
    trap.cpp
    tribute.cpp
    tune.cpp
    water_map.cpp
    water_map_v1.cpp
    water_map_v2.cpp
    waypoints.cpp
    worldserver.cpp
    xtargetautohaters.cpp
    zone.cpp
    zone_config.cpp
    zonedb.cpp
    zone_base_data.cpp
    zone_event_scheduler.cpp
    zone_npc_factions.cpp
    zone_reload.cpp
    zone_save_state.cpp
    zoning.cpp
)

SET(zone_headers
    aa.h
    aa_ability.h
    aggromanager.h
    api_service.h
    aura.h
    beacon.h
    bot.h
    bot_command.h
    bot_database.h
    bot_structs.h
    cheat_manager.h
    client.h
    client_packet.h
    combat_record.h
    command.h
    common.h
    corpse.h
    ../common/data_bucket.h
    doors.h
    dialogue_window.h
    dynamic_zone.h
    embparser.h
    embperl.h
    encounter.h
    entity.h
    event_codes.h
    expedition_request.h
    fastmath.h
    forage.h
    global_loot_manager.h
    groups.h
    guild_mgr.h
    hate_list.h
    heal_rotation.h
    horse.h
    lua_bot.h
    lua_bit.h
    lua_buff.h
    lua_client.h
    lua_corpse.h
    lua_database.h
    lua_door.h
    lua_encounter.h
    lua_entity.h
    lua_entity_list.h
    lua_expedition.h
    lua_general.h
    lua_group.h
    lua_hate_list.h
    lua_inventory.h
    lua_item.h
    lua_iteminst.h
    lua_merc.h
    lua_mob.h
    lua_mod.h
    lua_npc.h
    lua_object.h
    lua_packet.h
    lua_parser.h
    lua_parser_events.h
    lua_ptr.h
    lua_raid.h
    lua_spawn.h
    lua_spell.h
    lua_stat_bonuses.h
    lua_zone.h
    map.h
    masterentity.h
    merc.h
    mob.h
    mob_movement_manager.h
    npc.h
    npc_scale_manager.h
    object.h
    oriented_bounding_box.h
    pathfinder_interface.h
    pathfinder_nav_mesh.h
    pathfinder_null.h
    perl_database.h
    perlpacket.h
    petitions.h
    pets.h
    position.h
    qglobals.h
    quest_interface.h
    queryserv.h
    quest_interface.h
    questmgr.h
    quest_db.h
    quest_parser_collection.h
    raids.h
    raycast_mesh.h
    sidecar_api/sidecar_api.h
    shared_task_zone_messaging.h
    spawn2.cpp
    spawn2.h
    spawngroup.h
    string_ids.h
    task_client_state.h
    task_manager.h
    tasks.h
    titles.h
    trap.h
    water_map.h
    water_map_v1.h
    water_map_v2.h
    worldserver.h
    xtargetautohaters.h
    zone.h
    zone_event_scheduler.h
    zone_config.h
    zonedb.h
    zonedump.h
    zone_cli.h
    zone_reload.h
    zone_save_state.h
    zone_cli.cpp)

# lua unity build
set(lua_sources
    lua_bot.cpp
    lua_bit.cpp
    lua_buff.cpp
    lua_corpse.cpp
    lua_client.cpp
    lua_database.cpp
    lua_door.cpp
    lua_encounter.cpp
    lua_entity.cpp
    lua_entity_list.cpp
    lua_expedition.cpp
    lua_general.cpp
    lua_group.cpp
    lua_hate_list.cpp
    lua_inventory.cpp
    lua_item.cpp
    lua_iteminst.cpp
    lua_merc.cpp
    lua_mob.cpp
    lua_mod.cpp
    lua_npc.cpp
    lua_object.cpp
    lua_packet.cpp
    lua_parser.cpp
    lua_parser_events.cpp
    lua_raid.cpp
    lua_spawn.cpp
    lua_spell.cpp
    lua_stat_bonuses.cpp
    lua_zone.cpp
)

add_library(lua_zone STATIC ${lua_sources})
set_target_properties(lua_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 8)

# perl unity build
set(perl_sources
    perl_bot.cpp
    perl_buff.cpp
    perl_client.cpp
    perl_database.cpp
    perl_doors.cpp
    perl_entity.cpp
    perl_expedition.cpp
    perl_groups.cpp
    perl_hateentry.cpp
    perl_inventory.cpp
    perl_merc.cpp
    perl_mob.cpp
    perl_npc.cpp
    perl_object.cpp
    perl_perlpacket.cpp
    perl_player_corpse.cpp
    perl_questitem.cpp
    perl_questitem_data.cpp
    perl_raids.cpp
    perl_spawn.cpp
    perl_spell.cpp
    perl_stat_bonuses.cpp
    perl_zone.cpp
    perlpacket.cpp
)

add_library(perl_zone STATIC ${perl_sources})
set_target_properties(perl_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 8)

# gm commands
set(gm_command_sources
    command.cpp
    bot_command.cpp
    gm_commands/acceptrules.cpp
    gm_commands/advnpcspawn.cpp
    gm_commands/aggrozone.cpp
    gm_commands/ai.cpp
    gm_commands/appearance.cpp
    gm_commands/appearanceeffects.cpp
    gm_commands/attack.cpp
    gm_commands/augmentitem.cpp
    gm_commands/ban.cpp
    gm_commands/bugs.cpp
    gm_commands/camerashake.cpp
    gm_commands/castspell.cpp
    gm_commands/chat.cpp
    gm_commands/clearxtargets.cpp
    gm_commands/copycharacter.cpp
    gm_commands/corpse.cpp
    gm_commands/corpsefix.cpp
    gm_commands/countitem.cpp
    gm_commands/damage.cpp
    gm_commands/databuckets.cpp
    gm_commands/dbspawn2.cpp
    gm_commands/delacct.cpp
    gm_commands/delpetition.cpp
    gm_commands/depop.cpp
    gm_commands/depopzone.cpp
    gm_commands/devtools.cpp
    gm_commands/disablerecipe.cpp
    gm_commands/disarmtrap.cpp
    gm_commands/doanim.cpp
    gm_commands/door.cpp
    gm_commands/door_manipulation.cpp
    gm_commands/dye.cpp
    gm_commands/dz.cpp
    gm_commands/dzkickplayers.cpp
    gm_commands/editmassrespawn.cpp
    gm_commands/emote.cpp
    gm_commands/emptyinventory.cpp
    gm_commands/enablerecipe.cpp
    gm_commands/entityvariable.cpp
    gm_commands/exptoggle.cpp
    gm_commands/faction.cpp
    gm_commands/evolving_items.cpp
    gm_commands/feature.cpp
    gm_commands/find.cpp
    gm_commands/fish.cpp
    gm_commands/fixmob.cpp
    gm_commands/flagedit.cpp
    gm_commands/fleeinfo.cpp
    gm_commands/forage.cpp
    gm_commands/gearup.cpp
    gm_commands/giveitem.cpp
    gm_commands/givemoney.cpp
    gm_commands/gmzone.cpp
    gm_commands/goto.cpp
    gm_commands/grantaa.cpp
    gm_commands/grid.cpp
    gm_commands/guild.cpp
    gm_commands/hp.cpp
    gm_commands/illusion_block.cpp
    gm_commands/instance.cpp
    gm_commands/interrogateinv.cpp
    gm_commands/interrupt.cpp
    gm_commands/invsnapshot.cpp
    gm_commands/ipban.cpp
    gm_commands/kick.cpp
    gm_commands/kill.cpp
    gm_commands/killallnpcs.cpp
    gm_commands/list.cpp
    gm_commands/lootsim.cpp
    gm_commands/loc.cpp
    gm_commands/logs.cpp
    gm_commands/makepet.cpp
    gm_commands/memspell.cpp
    gm_commands/merchantshop.cpp
    gm_commands/modifynpcstat.cpp
    gm_commands/movechar.cpp
    gm_commands/movement.cpp
    gm_commands/myskills.cpp
    gm_commands/mysql.cpp
    gm_commands/mystats.cpp
    gm_commands/npccast.cpp
    gm_commands/npcedit.cpp
    gm_commands/npceditmass.cpp
    gm_commands/npcemote.cpp
    gm_commands/npcloot.cpp
    gm_commands/npcsay.cpp
    gm_commands/npcshout.cpp
    gm_commands/npcspawn.cpp
    gm_commands/npctypespawn.cpp
    gm_commands/nudge.cpp
    gm_commands/nukebuffs.cpp
    gm_commands/nukeitem.cpp
    gm_commands/object.cpp
    gm_commands/object_manipulation.cpp
    gm_commands/parcels.cpp
    gm_commands/path.cpp
    gm_commands/peqzone.cpp
    gm_commands/petitems.cpp
    gm_commands/petname.cpp
    gm_commands/picklock.cpp
    gm_commands/profanity.cpp
    gm_commands/push.cpp
    gm_commands/raidloot.cpp
    gm_commands/randomfeatures.cpp
    gm_commands/refreshgroup.cpp
    gm_commands/reload.cpp
    gm_commands/removeitem.cpp
    gm_commands/repop.cpp
    gm_commands/resetaa.cpp
    gm_commands/resetaa_timer.cpp
    gm_commands/resetdisc_timer.cpp
    gm_commands/revoke.cpp
    gm_commands/roambox.cpp
    gm_commands/rules.cpp
    gm_commands/save.cpp
    gm_commands/scale.cpp
    gm_commands/scribespell.cpp
    gm_commands/scribespells.cpp
    gm_commands/sendzonespawns.cpp
    gm_commands/sensetrap.cpp
    gm_commands/serverrules.cpp
    gm_commands/set.cpp
    gm_commands/show.cpp
    gm_commands/shutdown.cpp
    gm_commands/spawn.cpp
    gm_commands/spawneditmass.cpp
    gm_commands/spawnfix.cpp
    gm_commands/faction_association.cpp
    gm_commands/stun.cpp
    gm_commands/summon.cpp
    gm_commands/summonburiedplayercorpse.cpp
    gm_commands/summonitem.cpp
    gm_commands/suspend.cpp
    gm_commands/suspendmulti.cpp
    gm_commands/takeplatinum.cpp
    gm_commands/task.cpp
    gm_commands/traindisc.cpp
    gm_commands/tune.cpp
    gm_commands/undye.cpp
    gm_commands/unmemspell.cpp
    gm_commands/unmemspells.cpp
    gm_commands/unscribespell.cpp
    gm_commands/unscribespells.cpp
    gm_commands/untraindisc.cpp
    gm_commands/untraindiscs.cpp
    gm_commands/wc.cpp
    gm_commands/worldshutdown.cpp
    gm_commands/worldwide.cpp
    gm_commands/wp.cpp
    gm_commands/wpadd.cpp
    gm_commands/zone.cpp
    gm_commands/zonebootup.cpp
    gm_commands/zoneshutdown.cpp
    gm_commands/zonevariable.cpp
    gm_commands/zone_instance.cpp
    gm_commands/zone_shard.cpp
    gm_commands/zsave.cpp
)

add_library(gm_commands_zone STATIC ${gm_command_sources})
set_target_properties(gm_commands_zone PROPERTIES UNITY_BUILD ON UNITY_BUILD_BATCH_SIZE 32)

# zone combine sources and headers
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})

# binary output directory
INSTALL(TARGETS zone RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)

# precompiled headers
IF (EQEMU_BUILD_PCH)
    TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/app-pch.h)
    TARGET_PRECOMPILE_HEADERS(zone PRIVATE ../common/pch/std-pch.h)
    TARGET_PRECOMPILE_HEADERS(zone PRIVATE ./pch/pch.h)
ENDIF()

ADD_DEFINITIONS(-DZONE)

# link lua_zone unity build against luabind
target_link_libraries(lua_zone PRIVATE luabind)
if (EQEMU_BUILD_STATIC AND LUA_LIBRARY)
    target_link_libraries(zone PRIVATE ${LUA_LIBRARY})
endif()

# perl unity build links against perl_zone
target_link_libraries(perl_zone PRIVATE perlbind)
if (EQEMU_BUILD_STATIC AND PERL_LIBRARY)
    target_link_libraries(zone PRIVATE ${PERL_LIBRARY})
endif()

# link zone against common libraries
target_link_libraries(zone PRIVATE ${ZONE_LIBS} lua_zone perl_zone gm_commands_zone)

SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

